AMEWIX · LOADING
Studio in motion · Est. 2023 Boulder, Colorado · USA

We make hybrid-casual games people come back to.

AMEWIX is a small, independent mobile game studio. One founder with seven years of paid UA, one senior engineer who ships. We make hybrid-casual games for iOS and Android — and we only scale what the numbers earn.

2023
Founded
3–5
Prototypes 2026
Global
iOS · Android
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01 — STUDIO Who we are

A studio built by operators, not just makers.

We believe the next generation of mobile hits will come from small, opinionated teams that combine craft with discipline.

AMEWIX was founded in 2023 in Boulder, Colorado as a focused, independent studio. We work remote-first across the United States, Europe, and Southeast Asia. We are publisher-friendly, marketing-led, and deeply committed to the hybrid-casual space — across more genres than we’re ready to announce.

Hybrid-casual is the format — broad on the surface, deep underneath, with meta-progression that gives players reasons to come back. We build for the next session, not the next install.

02 — APPROACH How we work

Four principles, executed with intent.

001

Hybrid-casual design

Easy to pick up, hard to put down. Short sessions on the surface; progression, currency, and reasons to come back tomorrow underneath.

002

Data-driven decisions

Retention curves, ARPDAU, ROAS — the metrics rule the room. We test, measure, and iterate until the numbers tell us to ship or kill.

003

Global-first market

We launch worldwide from day one. Soft launches in Tier 2 markets, primary scaling across United States, Europe, and Southeast Asia.

004

AI-assisted development

Unity, modern tooling, AI-assisted workflows. A two-person team that ships like ten — the boring parts are automated, the fun parts are not.

03 — PORTFOLIO In development

Titles in the pipeline.

In development /001
Project Aurora
Hybrid-casual · Unannounced · 2026
Prototyping /002
Project Ember
Arcade hybrid-casual · Unannounced
Concept /003
Project Drift
Casual simulation · Research
Research /004
Project Echo
Idle arcade · Research
Early concept /005
Project Vega
Merge · Paper design
PLAYABLE RIGHT NOW
Gem Drift

The pipeline above is under wraps — but a game studio site should have something you can actually play. One button, mean gates, thirty seconds. Built on a coffee break.

04 — LOG Signs of life

A short, honest timeline.

05 — CONTACT Get in touch

Let's build something worth playing.

Publishers, partners, candidates, curious people — write to us. A human reads every message.

[email protected]